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How many people bought the last of us part 1
How many people bought the last of us part 1





how many people bought the last of us part 1

The lighting plays a big part in this, working well in more grassy areas but putting an unnecessary shine on buildings. The streets were more grubby, the characters felt more dishevelled, it's a consequence of updating old games to today's standards. On the other hand, I do think some of the original's gritty charm has been lost. It's gorgeous! A truly stunning game, only amplified by the new next-gen capabilities. My mixed feelings stem from the fact that, on one hand, the new overhaul in models, textures, environments, lighting, and pretty much everything you can think of is clearly a step up.

#How many people bought the last of us part 1 upgrade#

Now onto what is arguably the biggest question of the lot: is the graphical upgrade worth it? The answer is yes and no. The Last of Us Part 1 review: how does it play? Seems like an oversight. Furthermore, multiplayer (Factions) is absent altogether.

how many people bought the last of us part 1

What's not great is locking this all behind the player having to beat the game considering the number of returning players. On top of this, there are now more unlockable outfits, a model viewer mode to check out designs in greater detail, as well as the previously released The Last of Us podcast from the cast and crew and Director's Commentary. These both feel quite niche extras, with only a small percentage likely to use them. The latter is to test how fast the game can be beaten, perfect for the speedrunning community and Twitch. The former basically means if a player dies at any point during the game they have to restart the whole thing over again, although it can be tailored to per season or per chapter for those less daring. New ways to play through The Last of Us have been added, including a permadeath and speedrun mode.







How many people bought the last of us part 1